Description
This tutorial demonstrates the workflow Of stylized character sculpting. The reference Of this tutorial is from the game Mahjong Soul, developed by Catfood Studio. This tutorial has two parts. In the first part, the lecturer will walk you through ZBrush, including its functions and basic, with a case study for you to practice.
This part is a quick star for those who has shaky basis. In the second part, the lecturer will explain how to sculpt a stylized character from scratch, including sculpting the character’s head and body, coloring, adding cloth and accessories and final rendering. This comprehensive tutorial includes multiple ways of designing a stylized character. After taking this tutorial, you can improve the ability of modeling.
This comprehensive tutorial includes multiple ways of designing a stylized character, the workflow of how to sculpt a character and a quick start case as bonus. After taking this tutorial, you can improve the ability of modeling.
Qisheng Luo
Senior Lecturer
Has years of experience in the field
CG artist, digital sculptor, one of the founders of Kaitian Studio
He worked for model making and directing of games and moves since 2007, and has participated in Uncharted, The Last of Us, Medal of Honor and Transformers etc. His designs are mainly in realistic style. He worked in Kaitian Studio since 2015 for directing the R&D of sculptures and design.
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